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Cologne, Germany

Trade Fair for Interactive Games & Entertainment


* gamescom impresses 345,000 visitors from 96 countries, including 33,200 trade visitors


* The fair confirmed its position as the industry's European platform: Over 5 percent increase in the number of trade visitors


Around 345,000 visitors celebrated the next level of entertainment

* gamescom impresses 345,000 visitors from 96 countries, including 33,200 trade visitors

* The fair confirmed its position as the industry's European platform: Over 5 percent increase in the number of trade visitors

* Bigger than ever before: 806 companies from 45 countries (+14 percent)

* Expanded floor space and more efficient visitor flow improved the quality of the visitors' stay

* gamescom congress expands further* Star Wars Battlefront (Electronic Arts) wins best of gamescom award

gamescom 2015 had achieved a record result when its doors closed on 9 August. In total, 345,000 visitors from 96 countries attended the world's largest event for computer and video games from 5 to 9 August 2015. Under this year's motto, the Next Level of Entertainment, more gaming fans than ever before celebrated the world of digital games in Cologne and profited from an improved quality of stay thanks to the expanded floor space and a more efficient visitor flow management. The expansion of the supporting programme also provided added value for the guests from all over the globe. With the attendance of 33,200 trade visitors, gamescom registered over 5 percent growth and boasting a constant 52 percent share of foreign visitors, confirmed its position as the leading business platform for the European computer and video games industry.

806 companies (+14 percent) presented hundreds of novelties to trade visitors and gaming fans from all over the world on an expanded exhibition surface spanning 193,000 square metres (including the event level). The share of foreign exhibitors was almost 65 percent (2014: 62 percent). The spectacular presentations of novelties were more diversified than ever before: Besides exciting premieres of games for all platforms, new developments in the virtual reality areas and E-sports events were the focus of interest. In 2015, the business area was located in Halls 2, 3.2 and 4 for the first time, the entertainment area in Halls 5 to 10. The partner country of gamescom 2015 was the United Kingdom (UK). In spite of the revised accreditation guidelines, almost 6,000 media representatives from 58 countries travelled to Cologne and reported on gamescom over a period of five days.

"gamescom has reached the next level - it has not only experienced further growth this year in terms of the exhibition space and the numbers of trade and private visitors. Thanks to many new events and campaigns, it has also become even more diversified this year. It is a reflection of the increasing significance of computer and video games in our society," commented Dr. Maximilian Schenk, Managing Director of BIU - the Federal Association of Interactive Entertainment Software, the conceptual sponsor of gamescom.

"gamescom has impressively confirmed its exceptional position as the world's largest event for computer and video games and Europe's most important business platform this year.

"gamescom congress on the road to success

The gamescom congress also continued on its road to success this year.630 participants attended the conference. This corresponds to an increase of 40 percent in comparison to the previous year. On 6 August, more than 150 high-profile speakers discussed the influence of digital games on the economy, society, education and culture in over 40 panels and lectures. Katharina C. Hamma, Chief Operating Officer of Koelnmesse: "The gamescom congress has established itself a must-attend event also far beyond the scope of games industry within just a few years. It has asserted itself as a cross-industry networking platform, where the focus primarily lies on the influences of the computer and video games industry on other branches of the economy and mechanisms of society."



There are plenty of reasons to join us FOR THE GAMESCOM Trade Fair .

You will meet knowledgeable industry leaders who will address a range of topics, link informative strategies for building your business, and learn how European demographics and psychographics differ from those in the U.S.

Put simply, if you want to tap into the vital European business market, you need to be at the GAMESCOM Trade Fair and Trade Show with TTI Travel, the Trade Fair Travel Specialists!


TTI Travel International Trade Fair Travel Tips


Taking care of details before you depart can make the difference between a smooth trip and a traveling nightmare. Here are a few first steps to get you started on the right foot:

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